Today I had a chance to take a quick look through the Gear VR lenses of the S6 edition.
The resolution of the device makes an incredible difference. What I saw were about 10 seconds of a video before I passed the device on to the next person. It did not occur to me that I should pay attention to the field of view … so unfortunately I did not.
There were obvious artifacts during the video playback which are hard to describe. I guess they looked like a seam that travels through the screen. I have seen a more extreme version of those in the Oculus 360 Photos app (with several such seams at once) a few times after the Lollipop update. Maybe it is a different problem altogether though. The video quality was dangerously awesome, so maybe it was simply a frame update problem.
I was blown away by the picture quality. What I found interesting was the opinion of a colleague who did not seem impressed and was mostly confused about the Gear VR concept … namely that it is not a stand-alone device.
I suppose the whole way the devices were demoed by Samsung was a bad approach. There was little information given if you did not ask questions. I think it is important to state explicitly that the Gear VR hardware should be seen as an accessory for people who buy the phone. The Samsung people said you have to buy the phone and the Gear VR separately. It is obvious how the Gear VR makes sense if you follow the developments, but it sounds scary if all the facts are news.
Then there were the usual people (like my superiors) who just had to be jerks and mock the Samsung guys by asking (in the most obnoxious way possible) if the device works with their iPhones.